The learning model has changed significantly in the last few years. Technology has pushed us to the point that education—both delivery and reception—has completely transformed. And more than ever, the global crisis of 2020 that saw schools and universities closed, eLearning has become an increasingly important component of the education system, and distance education has become the norm.
In many ways, we can thank technology for bridging gaps between students and teachers. Perhaps counterintuitively, in an eLearning atmosphere, there is a greater chance for collaborative learning than in the classroom setting. Technology has also created a more interactive environment in the classroom. The use of eBooks means the integration of audio, video, and even augmented reality.

Great Teams

Whether you are looking for software solutions for pre-K or higher education, Brightgrove has the experience to help.

Mobile Based Learning

We’re seeing an increase in popularity in both mLearning and eLearning. Today’s students can advance in their learning at their own pace from any location and at a time convenient to them. Thus, it’s important to develop responsive, mobile-first content to help facilitate a student’s ability to do so. If you are looking to incorporate mobile learning into your place of education, let us help.

Data Management & Analytics

Gone are the days of filing cabinets and quickly forgotten notes written in the corner of an assignment. Today’s teacher has a wealth of analytics at their fingertips, allowing them to track a student’s performance. Automation means they can digitally hand out assignments and homework and then measure and evaluate the results online. Brightgrove can help you implement a strategy for both data management and data analysis.

Immersive Learning

With the advent of AR and VR the learning experience has changed considerably. With things like AR enabled content learning is more alive than it’s ever been. The boundaries of the classroom are suddenly expanded, and curiosity is sparked. Brightgrove can help your educational institution create immersive learning materials and applications that contain AR elements.


The introduction of gamification into education continues to increase in popularity. Where students may have been apathetic to learning in the past, many are now incentivized. Increased engagement and a spirit of competition has led to a quantifiable improvement in the learning process. Let Brightgrove help you weave games based learning into your classrooms.

Case Studies

We help tech companies create unique software products that help increase their customer’s satisfaction.

Video on Demand TV Service

A 60-person Agile engineering team formed to assist
an American internet television service that builds/
develops applications for several desktop, mobile,
and internet-connected TV platforms.

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Big Data Analytics Software

A 40-person software development team for a big
data analytics software by Aginity.

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PCI-compliant Payment Gateway

A Scrum team of Java engineers experienced in fintech
for a highly regulated payment solutions provider.

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Invoicing and Accounting Software

Two mobile development teams needed to build native iOS and Android applications.

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Solar Power Plants Management Software

A manufacturer of photovoltaic solar modules was looking to build a software solution that would help its clients manage their “fields” of solar modules.

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Real Estate B2B Platform

An NYC B2B real estate company required an Agile development team to complete a major refactor to their listing platform, giving their developers the ability to add new features quickly and easily.

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service you’re building.

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